add ex080 anonymous structs 1

pull/2/head
Dave Gauer 3 years ago
parent ac9a4dadfb
commit ae0dc2b282

@ -396,6 +396,10 @@ const exercises = [_]Exercise{
.output = "Sweet freedom: 55, false.",
.hint = "Help us, Zig Programmer, you're our only hope!",
},
.{
.main_file = "080_anonymous_structs.zig",
.output = "[Circle(i32): 25,70,15] [Circle(f32): 25.2,71.0,15.7]",
},
};
/// Check the zig version to make sure it can compile the examples properly.

@ -0,0 +1,76 @@
//
// Struct types are always "anonymous" until we give them a name:
//
// struct {};
//
// So far, we've been giving struct types a name like so:
//
// const Foo = struct {};
//
// * The value of @typeName(Foo) is "Foo".
//
// A struct is also given a name when you return it from a
// function:
//
// fn Bar() type {
// return struct {};
// }
//
// const MyBar = Bar(); // store the struct type
// const bar = Bar() {}; // create instance of the struct
//
// * The value of @typeName(Bar()) is "Bar()".
// * The value of @typeName(MyBar) is "Bar()".
// * The value of @typeName(@TypeOf(bar)) is "Bar()".
//
// You can also have completely anonymous structs. The value
// of @typeName(struct {}) is "struct:<position in source>".
//
const print = @import("std").debug.print;
// This function creates a generic data structure by returning an
// anonymous struct type (which will no longer be anonymous AFTER
// it's returned from the function).
fn Circle(comptime T: type) type {
return struct {
center_x: T,
center_y: T,
radius: T,
};
}
pub fn main() void {
//
// See if you can complete these two variable initialization
// expressions to create instances of circle struct types
// which can hold these values:
//
// * circle1 should hold i32 integers
// * circle2 should hold f32 floats
//
var circle1 = ??? {
.center_x = 25,
.center_y = 70,
.radius = 15,
};
var circle2 = ??? {
.center_x = 25.234,
.center_y = 70.999,
.radius = 15.714,
};
print("[{s}: {},{},{}] ", .{
@typeName(@TypeOf(circle1)),
circle1.center_x,
circle1.center_y,
circle1.radius,
});
print("[{s}: {d:.1},{d:.1},{d:.1}]\n", .{
@typeName(@TypeOf(circle2)),
circle2.center_x,
circle2.center_y,
circle2.radius,
});
}

@ -0,0 +1,8 @@
51c51
< var circle1 = ??? {
---
> var circle1 = Circle(i32) {
57c57
< var circle2 = ??? {
---
> var circle2 = Circle(f32) {
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